AI Insights · Timothy · April 2022
Top 5 Entertainment Mascot Games on iOS in South America for Q1 2022
Discover the performance trends of the top 5 entertainment mascot games on iOS in South America during the first quarter of 2022, including downloads, revenue, and active users.
The first quarter of 2022 saw interesting trends for the top 5 entertainment mascot games on iOS in South America. Here’s a detailed look at their performance based on data from Sensor Tower.
Disney Emoji Blitz Game
Throughout Q1 2022, weekly revenue for Disney Emoji Blitz Game saw a gradual decline from $4.6K at the end of December to $1.8K by the end of March. However, downloads experienced a significant spike in March, peaking at 1.3K in the final week. Active users also showed a positive trend, increasing from 3.8K in late December to 4.2K by the end of March.
Angry Birds Dream Blast
Angry Birds Dream Blast had fluctuating revenue, starting at $1.1K in late December and seeing peaks and troughs throughout the quarter, ending at approximately $672. Downloads saw a steep decline from 2.7K at the start to just 856 by the end of March. Active users also decreased from 16.2K in late December to around 11.9K by the end of the quarter.
Minion Rush: Running game
Minion Rush: Running game maintained a relatively stable revenue throughout the quarter, with minor fluctuations around the $600 mark. Downloads remained strong, peaking at 13.1K in the final week of March. Active users also showed a steady increase, climbing from 39.9K in late December to 42.5K by the end of the quarter.
Sonic Forces PvP Racing Battle
Sonic Forces PvP Racing Battle experienced a slight increase in revenue, starting at $965 and ending at $601 by the end of March. Downloads saw a modest rise, peaking at 2.7K in the last week of March. Active users remained relatively stable, fluctuating around the 15K mark throughout the quarter.
Hello Kitty Nail Salon
Hello Kitty Nail Salon had consistent revenue, fluctuating around $450, with a slight peak to $583 in early February. Downloads saw a gradual decline, starting at 1.9K in late December and dropping to 1.3K by the end of March. Active users remained stable, hovering around the 8K mark throughout the quarter.
For more insights and detailed data, visit Sensor Tower.